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VSM C++ SDK
Vehicle Specific Modules SDK
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Wait action. More...
#include <wait_action.h>
Public Types | |
typedef std::shared_ptr < Wait_action > | Ptr |
Pointer type. | |
typedef std::weak_ptr < Wait_action > | Weak_ptr |
Pointer type. | |
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enum | Type { Type::MOVE, Type::WAIT, Type::PAYLOAD_STEERING, Type::TAKEOFF, Type::LANDING, Type::CHANGE_SPEED, Type::SET_HOME, Type::POI, Type::HEADING, Type::CAMERA_CONTROL, Type::CAMERA_TRIGGER, Type::PANORAMA, Type::TASK_ATTRIBUTES, Type::CAMERA_SERIES_BY_TIME, Type::CAMERA_SERIES_BY_DISTANCE, Type::SET_PARAMETER, Type::SET_SERVO, Type::REPEAT_SERVO, Type::VTOL_TRANSITION } |
Types of vehicle actions as part of task (mission). More... | |
typedef std::shared_ptr< Action > | Ptr |
Pointer type. | |
typedef std::weak_ptr< Action > | Weak_ptr |
Pointer type. | |
Public Member Functions | |
Wait_action (double wait_time) | |
Construct wait action explicitly. More... | |
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VSM_DEFINE_EXCEPTION (Format_exception) | |
Thrown when internal action representation is in a wrong format. More... | |
Action (Type type) | |
Construct action of specific type. More... | |
virtual | ~Action () |
Make sure Action is polymorphic. More... | |
Type | Get_type () const |
Get action type. More... | |
void | Set_id (int id) |
std::string | Get_name () |
Get human readable name of the action. More... | |
template<Type type_val> | |
Mapper< type_val >::type::Ptr | Get_action () |
Get pointer to specific action as determined by Get_type. More... | |
Static Public Member Functions | |
template<typename... Args> | |
static Ptr | Create (Args &&...args) |
Create an instance. More... | |
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template<typename... Args> | |
static Ptr | Create (Args &&...args) |
Create an instance. More... | |
Public Attributes | |
double | wait_time |
Time to wait in seconds. More... | |
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int | command_id = -1 |
Wait action.
Hold at the current position for specified amount of time. Implementation depends on vehicle type.
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inline |
Construct wait action explicitly.
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inlinestatic |
Create an instance.
double ugcs::vsm::Wait_action::wait_time |
Time to wait in seconds.